Showing posts with label Animation Softwares. Show all posts
Showing posts with label Animation Softwares. Show all posts

Wednesday, May 13, 2009

Pixar Renderman Studio 1.01 + Renderman For Maya 2.0.1 Pro

0 comments

Image


Renderman Studio 1.01:
RenderMan Studio is a collection of tools that form an advanced render pipeline that is both easy to use and fully customizable. From Maya scene translation, to network rendering, to compositing . . . RenderMan Studio provides a powerful render pipeline for maximum efficiency. The RenderMan Studio includes:

RenderMan for Maya Pro
Integrates tightly with Maya to provide a bridge to Pixar's RenderMan.
RIB Out - With the ability to write 3D data, called RIB, RenderMan for Maya Pro offers new horizons for flexibility and programmability required for sophisticated render pipelines.
RIB Archives - The ability to read RIB archives opens up new workflows, for both efficiency and creativity.
RIF Filters - Use filters to modify RIB files to build custom pipeline.
RiProcedural Plugins - Extend the capabilities of the renderer or the modeler with custom DSO's and DSO Shade Ops, which can be used to create procedural geometry, feathers, and custom shaders ... for just a few examples.
RI for MEL - Another Pro feature is the ability to insert RIB into the Maya scene using MEL scripts, providing almost unlimited flexibility for custom solutions.
RSL Nodes in Hypershade - With the Pro version RSL templates make it much easier to author custom Maya Materials using the RenderMan Shading Language

Slim
The complete solution for shader management and creation. Build shaders visually and take full advantage of the RenderMan Shading Language.

Alfred
The scriptable work distribution system. Perfectly suited for managing large render farms.

"it"
The image tool with powerful script based compositing.
Instalation notes: crack/install.txt

Image

Autodesk Maya Unlimited 2009

0 comments

Image

The award-winning Autodesk® Maya® software is a powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface) or one of two embedded scripting languages, the Maya Embedded Language (MEL) or Python®. This level of openness, combined with an industry-leading suite of 3D tools, enables you to realize your creative vision for your film, television, game development, and design projects.

What’s New

Create breathtaking 3D with Autodesk® Maya® 2009 software. Ten years since its industry-redefining launch, Autodesk Maya software continues to push the envelope, with a feature-packed release. Addressing the increasingly difficult challenges faced today by everyone from one-man shops to chief technology officers managing a complex production pipeline, Maya 2009 delivers a host of new features and enhancements intended to maximize productivity, optimize workflows, and offer new creative possibilities for users in film, television, games, and design.

New Selection Paradigm
Powerful new selection features in Maya 2009—including true soft selection, and pre-selection highlighting—mean fewer mouse clicks, and less trial and error for common tasks.

Improved Modeling Workflow
Maya 2009 delivers intuitive, productive modeling enhancements, including symmetrical modeling with soft seams, a tweak mode for rapid modifications, and a new Merge Vertex feature that enables you to combine parts of a mesh.

Maya Assets
With Maya Assets, complex data can be effectively organized, shared, referenced, and presented. Maya Assets enables you to encapsulate a set of nodes into a container so that they can be treated as if they were a single node from a user’s perspective (selected attributes of interest from the contained nodes can be published to the container). This new feature also supports customized and user-specific views, flexible referencing, and the creation of customized libraries.

Animation Layering
A powerful new animation layering paradigm, built on technology from Autodesk® MotionBuilder® software, gives you more flexibility as you nondestructively create and edit animation. This toolset works with any attribute: animation layers can be blended, merged, grouped, and reordered, and can override or add to preceding layers.

Maya nParticles
Maya 2009 introduces the second module built on the highly acclaimed Maya Nucleus unified simulation framework: Maya nParticles. This newest toolset gives you an intuitive, efficient workflow for simulating a wide range of complex effects, including liquids, clouds, smoke, spray, and dust. It features particle-to-particle collisions, particle and nCloth bidirectional interaction, powerful constraints, cloud and “blobby” hardware display, preset rendering, and dynamic behaviors.

Maya Muscle
Maya 2009 includes the comprehensive Maya Muscle software, which helps you create life-like muscle and skin motion. This toolset allows you to direct muscle and skin behavior precisely, with secondary motion, collisions, wrinkles, sliding, and stickiness.

UV Layout Enhancements
The ability to preserve UVs (when making modeling edits after the fact) as well as new UV unfolding and layout options —including an interactive mode—can increase your productivity by streamlining the otherwise time-consuming task of creating optimal texture coordinates.

Render Proxy
A new Render Proxy feature in mental ray® enables you to replace scene elements with a simple low-resolution mesh, and only load the pre-translated data when required for rendering.

Render Pass Enhancements
A completely updated Render Pass feature set provides precise control over render output, making it easier to optimize integration with compositing packages such as Autodesk® Toxik™ software.

Image

AUTODESK MAYA UNLIMITED 2009 32bit
http://rapidshare.com/files/152805873/AMUX.part1.rar
http://rapidshare.com/files/152806607/AMUX.part2.rar
http://rapidshare.com/files/152805164/AMUX.part3.rar

AUTODESK MAYA UNLIMITED 2009 64bit
http://rapidshare.com/files/152808983/AMU64X.part1.rar
http://rapidshare.com/files/152809675/AMU64X.part2.rar
http://rapidshare.com/files/152808486/AMU64X.part3.rar

AUTODESK MAYA UNLIMITED 2009 MACOSX
http://rapidshare.com/files/152932647/AMUMX.part1.rar
http://rapidshare.com/files/152933117/AMUMX.part2.rar
http://rapidshare.com/files/152933638/AMUMX.part3.rar
http://rapidshare.com/files/152934173/AMUMX.part4.rar
http://rapidshare.com/files/152932010/AMUMX.part5.rar

AUTODESK MAYA UNLIMITED 2009 LINUX
http://rapidshare.com/files/153020706/AUT0DESK_MAYA_UNLIMITED_V2009_LINUX64-XFORCE.part1.rar
http://rapidshare.com/files/152999161/AUT0DESK_MAYA_UNLIMITED_V2009_LINUX64-XFORCE.part2.rar


CRACK:

DOWNLOAD

If you have this Problem: d3dx9_36.dll was not found
download this fix

Maxon BodyPaint 3D v3.1.1 FULL

0 comments

Back to top

Image

Maxon BodyPaint 3D v3.1.1-XFORCE | 70.4 Mb |P RS.com english

Forget flat compromises and paint in three dimensions. BodyPaint 3D offers the ultimate control over your materials and textures with complete layers, filters, realtime raytrace painting and tablet support - all optimized for working in 3D. BodyPaint 3D offers direct translation plugins for Maya, Softimage XSI, 3ds Max, and Lightwave.

Features Include:
Immediate feedback - Graphics applications designed for 2D don't account for your scene's lighting or the effect of different material channels. BodyPaint 3D does that and more with its unique RayBrush feature. Rather than saving, reloading and rendering textures, you can paint in realtime on a rendered image and see the results of reflection, transparency, bump and more.
Tools, tools, tools - More than 200 presets put a plethora of natural media and special effects brushes within easy reach. Clone, smear, smudge, dodge and burn, gradient, magic wand, transform tools and more are all available within the easy-to-use interface.
Direct connection to your 3D application - With 2D applications, creating and including textures in your 3D scene involves a lot of manual setup and a lot of application switching. BodyPaint 3D offers plugins to easily exchange models, textures and UVs between BodyPaint 3D and popular 3D applications like 3ds max, Maya, XSI and LightWave.
Painting over different objects - BodyPaint 3D can paint over multiple objects with a single stroke. Projection painting allows distortion-free painting across multiple objects to eliminate seams and get the results you want. You could never do this in 2D!
Painting in multiple textures - With BodyPaint 3D you can paint an entire material with a single stroke. Each brush can paint up to ten channels simultaneously, so a single brushstroke affects color, bump, specularity, reflection, transparency and other properties. There's no need to match the various channels in your 3D application.
Multilingual - Se habla Espanol or spreken zie deutsch? BodyPaint 3D is available in 8 different languages - your native tongue may be native to BodyPaint 3D too.
Completely Cross-Platform - Whether you're a Windows wizard or Mac addict, you'll enjoy the same great features and outstanding performance
UV Tools - BodyPaint 3D features an arsenal of UV editing solutions so you can ensure your models and their materials line up properly.
Layers - This familiar layering system operates much like 2D graphics applications, giving you the power to combine various effects and experiment with confidence. In addition to its own B3D format, BodyPaint 3D can read and write layers and masks in PSD and TIF file formats. Each layer can be assigned a unique opacity and mix mode. BodyPaint 3D also features a realtime preview of layer transformations so you can easily position, scale, rotate, skew and distort layers until your composition is just right.
Projection Painting - Projection painting offers hitherto unknown comfort when painting textures onto complex geometry. Visible seams at UV edges are now a thing of the past. The detachable projection layers in particular make this process easier in that objects or images can be placed freely before the projection is applied.
RayBrush-Technology - BodyPaint 3D's exclusive RayBrush technology allows you to paint directly onto a raytraced image. RayBrush eliminates the need to continually switch applications or perform test renders. You can see the actual rendered effect while painting in any channel, including reflection, transparency and bump. You can even paint on multiple textures at once within RayBrush mode.

Image

Cinema 4D Studio Bundle v11 Full ISO

0 comments

The image “http://i211.photobucket.com/albums/bb161/yoshinatsu/C4DR11.jpg” cannot be displayed, because it contains errors.

CINEMA 4D or C4D is a 3-D application that is popular amongst matte painters in film production, largely due to the BodyPaint 3D functionality. It is equally popular amongst motion graphics artists, thanks to its excellent integration with compositing application pipelines, and a very artist-friendly, customizable workflow and interface. It has been used for films such as We Are the Strange[1], Polar Express[2], Open Season[3] and Monster House[4].

The application relies on widely used computer 3-D technology, which works by creating groups of "points" (known as vertices) which form surfaces when connected. The illusion of three dimensions is created by modeling objects out of multiple surfaces. Still pictures, movies and game environments (among other things) can be created with this technique.

CINEMA 4D has its own runtime scripting and programming language C.O.F.F.E.E. which is rather similar in form to JScript and an advanced modern C++ API, with an extensive SDK for developing platform-independent plug-ins.

Beginning with Release 11, Cinema4D for Mac has been written in Cocoa, which ensures maximum performance by using the 64-bit architecture of modern Intel-powered Macs. For non-Intel-based Macs, a 32-bit mode is available.[5]

Four different packages have been released by MAXON: the core CINEMA 4D application, the XL-Bundle (including NET Render [3 licenses], PyroCluster, Advanced Render, MOCCA and Thinking Particles), the Studio Bundle, which includes all modules, and the Production Bundle, available only upon request, which comes with a service contract, Linux version, Renderman support and a number of other high-end studio-specific features.

Initially, CINEMA 4D was developed for Amiga computers in the early nineties, but has since been released for Mac OS X and Microsoft Windows.

MAXON has created a way for all users to be able to 'get into' 3D with their software by pursuing this route. For R10 there is, in addition to the installation DVD, a training DVD containing more than 6GB of video tutorials in either German or English. MAXON bundles HTML manuals and tutorials/videos with its software. New in release 10 are context-sensitive help menus.

CINEMA 4D has been embraced by the Adobe After Effects community because of C4D's external compositing tags and object IDs, which make exporting 3-D data efficient and simple. Separate alpha and depth information may also be exported. Because the export feature also supports Apple's Final Cut Pro and other popular software, it fits well into several post-production studio configurations.



Image

http://rapidshare.com/files/149869847/SharkFishingVol3-By_Samurize.part01.rar
http://rapidshare.com/files/149875395/SharkFishingVol3-By_Samurize.part02.rar
http://rapidshare.com/files/149881576/SharkFishingVol3-By_Samurize.part03.rar
http://rapidshare.com/files/149888059/SharkFishingVol3-By_Samurize.part04.rar
http://rapidshare.com/files/149893940/SharkFishingVol3-By_Samurize.part05.rar
http://rapidshare.com/files/150109256/SharkFishingVol3-By_Samurize.part06.rar
http://rapidshare.com/files/150115752/SharkFishingVol3-By_Samurize.part07.rar
http://rapidshare.com/files/150121662/SharkFishingVol3-By_Samurize.part08.rar
http://rapidshare.com/files/150127549/SharkFishingVol3-By_Samurize.part09.rar
http://rapidshare.com/files/150134799/SharkFishingVol3-By_Samurize.part10.rar
http://rapidshare.com/files/150140579/SharkFishingVol3-By_Samurize.part11.rar
http://rapidshare.com/files/150146129/SharkFishingVol3-By_Samurize.part12.rar
http://rapidshare.com/files/150151132/SharkFishingVol3-By_Samurize.part13.rar
http://rapidshare.com/files/150155920/SharkFishingVol3-By_Samurize.part14.rar
http://rapidshare.com/files/150161098/SharkFishingVol3-By_Samurize.part15.rar
http://rapidshare.com/files/150167204/SharkFishingVol3-By_Samurize.part16.rar
http://rapidshare.com/files/150173747/SharkFishingVol3-By_Samurize.part17.rar
http://rapidshare.com/files/150179732/SharkFishingVol3-By_Samurize.part18.rar
http://rapidshare.com/files/150391332/SharkFishingVol3-By_Samurize.part19.rar
http://rapidshare.com/files/150398471/SharkFishingVol3-By_Samurize.part20.rar
http://rapidshare.com/files/150405910/SharkFishingVol3-By_Samurize.part29.rar
http://rapidshare.com/files/150412712/SharkFishingVol3-By_Samurize.part21.rar
http://rapidshare.com/files/150423255/SharkFishingVol3-By_Samurize.part22.rar
http://rapidshare.com/files/150431057/SharkFishingVol3-By_Samurize.part23.rar
http://rapidshare.com/files/150437203/SharkFishingVol3-By_Samurize.part24.rar
http://rapidshare.com/files/150442606/SharkFishingVol3-By_Samurize.part25.rar
http://rapidshare.com/files/150450190/SharkFishingVol3-By_Samurize.part26.rar
http://rapidshare.com/files/150459968/SharkFishingVol3-By_Samurize.part27.rar
http://rapidshare.com/files/150470247/SharkFishingVol3-By_Samurize.part28.rar
http://rapidshare.com/files/150694683/SharkFishingVol3-By_Samurize.part30.rar
http://rapidshare.com/files/150709649/SharkFishingVol3-By_Samurize.part31.rar
http://rapidshare.com/files/150703342/SharkFishingVol3-By_Samurize.part32.rar
http://rapidshare.com/files/150685979/SharkFishingVol3-By_Samurize.part33.rar
http://rapidshare.com/files/150715976/SharkFishingVol3-By_Samurize.part34.rar
http://rapidshare.com/files/150722035/SharkFishingVol3-By_Samurize.part35.rar
http://rapidshare.com/files/150729348/SharkFishingVol3-By_Samurize.part36.rar
http://rapidshare.com/files/150740925/SharkFishingVol3-By_Samurize.part37.rar
http://rapidshare.com/files/150749651/SharkFishingVol3-By_Samurize.part38.rar
http://rapidshare.com/files/150454579/SharkFishingVol3-By_Samurize.part39.rar

Password: samurize

Autodesk 3d Studio Max Design v2009 Retail DVD - ISO

0 comments

Image
Operating System: x32 &64
Date: april 16th, 2008
Type: 3D Animation
Size: DVD 47x50mb

Description:

Create stunning 3D in less time with Autodesk® 3ds® Max software.
This full-featured 3D modeling, animation, rendering, and effects
solution is used to produce top-selling games and award-winning film
and video content. Those looking to quickly and efficiently generate
convincing characters, seamless CG effects, or jaw-dropping games
will want to explore this latest release of the software.

Installation:

Unpack, burn or mount & install.
check Crack/install.txt on DVD

Image

Autodesk 3D Studio Max 2009 FULL

0 comments
Autodesk 3D Studio Max 2009
Image

Achieve stunning results in less time with Autodesk® 3ds Max® software. Autodesk 3ds Max 2009 introduces time-saving new animation and mapping workflow tools, groundbreaking new rendering technologies, and significantly improved 3ds Max interoperability and compatibility with other industry-standard products such as Autodesk® Maya®.

Key New Features and Enhancements

Reveal Rendering
The Reveal rendering system, new in 3ds Max 2009, gives you the precise control you need to quickly refine your renders. Choose to render your entire scene minus a specific object; or render a single object, or even a specific region of the Framebuffer. The rendered image Framebuffer now contains a simplified set of tools to quickly validate changes in a render by optionally filtering out objects, regions and/or processes in order to balance quality, speed, and completeness.
Biped Enhancements
The addition of a new Biped workflow means you can now have your Biped character’s hands behave like feet with regards to the ground plane. This new feature dramatically simplifies the number of steps needed to create quadruped animations. Autodesk 3ds Max also delivers support for rotating Biped objects around the Working Pivot, as well as the Pick Pivot, which facilitates the creation of certain kinds of dramatic character performances—for example, a character falling to the ground.
Improved Support for OBJ and FBX
Greater OBJ translation fidelity, along with more export options, make it easier for you to move data between 3ds Max and Mudbox—as well as other digital sculpting applications. Take advantage of new export presets, additional geometry options (including hidden splines/lines), and new optimize options that give you reduced file sizes for improved performance. Game artists will particularly enjoy the improved texture map handling and improved Mudbox import information with regard to face counts per object. 3ds Max also delivers improved FBX memory management and new import options that support interoperability between 3ds Max and other products such as Maya and MotionBuilder.
Streamlined UV Texture Editing
Autodesk 3ds Max continues to lead the industry in intelligent, easy-to-use mapping tools. The new spline mapping feature can be used to map tubular and spline-like objects such as mapping a road onto terrain. Additionally, improvements have been made to the Relax and Pelt workflows that streamline UVW unwrapping—enabling you to achieve your desired results in fewer steps.
.NET Support in the SDK
Support for .NET in 3ds Max allows you to use Microsoft’s efficient, high-level user interface APIs to extend the software. The 3ds Max SDK ships with sample .NET code and documentation showing developers how they can take advantage of this powerful set of development tools.
ProMaterials
A new library of easy-to-use, physically-based materials for mental ray® has been added to 3ds Max. These enable you to quickly create commonly used building and design surfaces, such as professional wall paint–with glossy or matte finishes—solid glass, and concrete.
Photometric Lighting Enhancements
Autodesk 3ds Max delivers support for new types of area lights (circular, cylindrical), photometric web previews in the Browse dialog and Light user interface, and improved near-field photometry quality and spot distribution. Plus, distribution types can now support any emitting shape and you can have your light shapes appear as objects in the rendered image.

Image
Image
Image
Image

Image

http://rapidshare.com/files/86329819/9sd3.part1.rar
http://rapidshare.com/files/86327791/9sd3.part2.rar
http://rapidshare.com/files/86325045/9sd3.part3.rar
http://rapidshare.com/files/86322956/9sd3.part4.rar
http://rapidshare.com/files/86321461/9sd3.part5.rar
http://rapidshare.com/files/86319321/9sd3.part6.rar
http://rapidshare.com/files/86316620/9sd3.part7.rar


Image
berty

Blog Archive

Advertisement

 

Copyright 2009 All Rights Reserved. Mikko Bayani Productions.

Waredrobe Online by Mikko Bayani Converted into Blogger Template by Mikko Bayani